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schedule_development [2016/12/08 21:47] textstorm |
schedule_development [2016/12/08 22:07] textstorm |
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This page will cover the requirements for developing SchedMan schedules and activating them. | This page will cover the requirements for developing SchedMan schedules and activating them. | ||
+ | ===== Important Notes ===== | ||
Please make sure you have set up your Cron Job as specified when you first installed the game engine, if you have not set up a Cron Job, SchedMan and some other features such as Auctions may not work correctly. | Please make sure you have set up your Cron Job as specified when you first installed the game engine, if you have not set up a Cron Job, SchedMan and some other features such as Auctions may not work correctly. | ||
+ | |||
+ | The //$db// database object **is** available to use in all schedules. | ||
+ | |||
+ | You **will not** be able to instantiate the //User class// or //use any functions// with schedules. | ||
===== Schedule Structure ===== | ===== Schedule Structure ===== | ||
Start with the below code structure: | Start with the below code structure: |